Steam Proxy IPs

A store, community and Market that load smoothly, and one fixed residential exit per account so sign-ins stop hopping networks.

Native ISP IPs for accounts are leased monthly and keep their address for the lease; browsing regional stores bills per GB from packs that don't expire.

  • Countries and regions 195+
  • Account exits One fixed IP each
  • Regional stores Switch by country
  • Native ISP IP From $5/IP/month

Sign-in location, Market trading, regional prices and community

Sign-ins need to be steady, trading accounts kept apart, prices compared across regions and the community kept loading. Each job gets its own exit.

One sign-in location alongside Steam Guard

Steam logs where and on which device you sign in, and a redial, a gaming café or a trip scatters that history. Bind the account to one native ISP IP, keep your usual device and Steam Guard, and it signs in from one exit wherever you play.

Native ISP IP

Steam Market and item trading, one exit per account

CS2 and Dota 2 item traders often run several inventory accounts at once. Give each its own dedicated residential IP so listings, trade offers and confirmations travel separate lines, and one account's sign-in changes never touch another.

Broadcast residential IP

Steam regional pricing at a glance

One game carries different prices, discounts and bundles in the US, Europe, Japan and South America. Open its store page from local residential exits and line the regions up side by side before the next big sale.

Rotating residential

A Steam community and Workshop that load smoothly

Threads that won't load, guide images that spin, mod pages that take ages? Point the browser at a residential exit, route the client through a proxy tool, and community feeds, Steam Workshop items and profiles load more smoothly.

Rotating · bandwidth

Which IP for each way you use Steam

Accounts you sign in to get static IPs, browsing and price comparison rotate, and a studio's spot checks use short-term IPs.

Which IP type for which job
JobIP typeWhen to use itNotes
Daily sign-ins on your main account Native ISP IPFrom $5/IP/month Your inventory, friends and play history live here and you sign in every day. Put the exit in the account's home country; renewal keeps the address.
Multiple Steam accounts and inventories Broadcast IP$4/IP/month You run several trading, inventory or studio test accounts side by side. One dedicated IP per account, cheaper per IP as the count grows.
Price comparison before a sale Dynamic residential · TrafficFrom $0.8/GB From $0.8/GB; open store pages country by country before the summer or winter sale. Stay signed out and switch the exit country before each screenshot.
Studios checking the Steam store page Static residential · Short-termFrom $0.17/IP After a launch, a price change or a new discount. One IP for 1–24 hours, one pass per market.
Bulk logs of prices and category charts Dynamic residential · Bandwidth100Mbps / $980/30 days Daily batches of regional prices and charts through every Steam sale. 30-day terms, dedicated bandwidth, unmetered under fair use.

Home broadband vs a NexIP fixed exit

Most players use Steam straight from home or café broadband. Add more accounts or a second region and the trouble starts.

Home broadband vs a NexIP fixed exit
AspectHome or café broadbandNexIP fixed exit
Sign-in locationMoves on every redial or venue, a scattered historyEach account keeps one residential IP
Several accountsAll squeezed onto one lineOne exit per account, kept apart
Regional storesOnly your own region's pricesSwitch among 195+ countries and regions
Community and WorkshopSlow images and pages at peak hoursResidential routes that load more smoothly

Plans by how you play

Native ISP IPs for main accounts, broadcast IPs for inventory accounts, a rotating Steam proxy pool for price checks and community browsing; checkout shows the final price.

Native ISP IP

Recommended
From $5/IP/month

For your main account: a local home-broadband exit, one per account, renewed monthly at the same address.

Line
Local ISP home broadband
Lease
From 1 month, fixed

Broadcast IP

$4/IP/month

Item trading and inventory accounts: a dedicated fixed IP each, better value as accounts add up.

Range
Residential-type IP ranges
Lease
From 1 month, dedicated

Dynamic residential · Traffic

From $0.8/GB

Regional price checks and community browsing: per GB, switch countries any time, packs don't expire.

Billing
Per GB, packs don’t expire
Exit
Per-request rotation or sticky sessions

Dynamic residential · Bandwidth

100Mbps / $980/30 days

Bulk logging through big sales: 30-day terms on dedicated 100Mbps–1Gbps; the US, UK, DE, FR, JP and KR need Flagship.

Billing
30-day plans, unmetered (fair use)
Bandwidth
Dedicated 100Mbps–1Gbps

Static residential · Short-term

From $0.17/IP

One-off checks after a launch or price change: one IP for 1–24 hours, packs don't expire.

Billing
IP packs that don’t expire
Lease
1–24 hours, dedicated

Set up in a few steps

HTTP, HTTPS and SOCKS5 all work; browsers, routing tools and price scripts take standard proxy settings.

Check where the exit is

Run one command with your connection details to confirm the exit is the IP assigned to this account, in the right country.

curl -x socks5h://USER:PASS@GATEWAY:PORT https://example.com/

Steam in the browser and the client

Store, community and Market take host and port in the browser. The client has no proxy option, so point steam.exe at the exit with a SOCKS5-capable routing tool. An allowlisted studio network needs no password.

Price scripts by country

Set the proxy in your script, switch exit country per run, and record each regional store page's price and discount.

import requests
p = {"https": "http://USER:PASS@GATEWAY:PORT"}
r = requests.get("https://example.com/", proxies=p)

Steam proxy FAQ

A main account you sign in to often suits a native ISP IP (From $5/IP/month) with a monthly fixed address; several trading or inventory accounts suit broadcast IPs ($4/IP/month), one each; price checks and community browsing suit rotating residential IPs (From $0.8/GB).

They do different jobs and work together. Steam Guard covers devices: a new computer or browser asks for a code. A fixed IP covers location: the account always signs in from one residential exit, so its sign-in history stays consistent and no unfamiliar location appears while you list or trade. Keep Steam Guard on and use your usual device.

We don't recommend it. Trading and inventory accounts in particular are easiest to manage with one dedicated IP each, so a sign-in change on one account affects only that account. With many accounts, broadcast IPs cost less per IP.

Sign out, then open the same game's store page from rotating residential exits country by country and note currency, price, discount and bundles. Signed in, Steam shows the account country's price, so stay signed out while you compare.

Yes. After a launch, a price change or a festival, open your store page on short-term IPs in each target market and check language, age rating, price and placement; give the Steamworks admin account its own fixed IP.

HTTP, HTTPS and SOCKS5, with username and password or an IP allowlist. Browsers take host and port directly; the Steam client has no proxy option, so connect it through a SOCKS5-capable routing tool. Exits are picked by country; city and ASN targeting are subject to availability.

Long-term static IPs bill per IP per month (From $3/IP/month); rotating residential IPs bill per GB (From $0.8/GB) or by bandwidth plan (100Mbps / $980/30 days); short-term IPs come in packs (From $0.17/IP), and neither packs nor traffic expire.

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